At first you have to decide what kind of emotional or mental state you are going to portray. In our case it will be anxiety and depression. To create believable impression I have collected series of pictures that represented people's associations with those disorders and made my mood board. You can make your own one as big as you want . If you need to have more information I would recommend to prepare small questionnaire and let people answer it.
After that you have to pick out environment and visual style you will be using. In my case I chose a small student room as basic environment.
Once you have collected enough visual material write out a few keywords for yourself. Later It will help you in creating desired effects. For example the keywords for anxiety are: bright, overwhelming, uneasy, agitated.
Here is an idea, based on the mood board, questionnaire and keywords, I have got for the scenes.
To create the feeling of anxiety I will use:
- Sharp bright lighting and shadows;
- Strong black/white contrast;
- Different angle of camera;
- Lowered point of view of the player;
- Grain;
To create the feeling of depression I will use:
- Dim lighting;
- A lot of gray;
- Deformed assets;
- Very strong vignette;
- Bloom;
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